![]() Homescapes donut makers do not bear much resemblance to real ones.If any produced more than one donut, the bar would drop by one half, one third, or one quarter of its size. ![]() Before an update (need to clarify), donut makers had a single bar instead of yellow indicators.While idle, donuts occasionally press down softly on the lower element.Once you get the Blooming Tree, it’ll drop petals, which drop seeds. The Double Cherry will disappear after two seeds. From their appearance, donuts have orange (not milk chocolate or the like) frosting). Yellow bird wakes up with only a Double Cherry (basically the worst) so once you get a Double Cherry, tap only once to get the one seed and then wake up the Yellow bird.What makes me so annoyed? Apparently, 5 out of the 7 "Super Hard" levels here were formerly "Hard" levels! Levels 41 were the only levels there that were always Super Hard levels. Levels 4102, 4105, 4111, 4116, 4119, 4126, and 4131: Super Hard Levels. The basic boosters are as follows: Paper Airplane - combine four objects in a square to make a Paper airplane. From Level 4102-4133, I encountered 22 normal levels, 2 "Hard" levels, and 7 "Super Hard" levels?! Why are there more "Super Hard" levels than "Hard" levels now? This is so intimidating! Playrix is too selfish to care that players do NOT like a huge amount of "Super Hard" levels! I played a bit more than 30 levels today. I'm pretty sure than an update to this game has upgraded many "Hard" levels to "Super Hard" levels, in addition to decreasing the number of moves on them. But there's actually something else that's bad, too (although it may not be worse that the aforementioned problem). Ok, the fact that the developers reduced the number of moves you get for levels is already a bad start.
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